We initially built Geogram for ourselves in order to solve common problems we faced when designing spatial experiences for clients of our AR VR studio, AWE Company. They made our jobs so much easier that we decided we had to share them.
Our mission is to improve our experience of the built environment, one place at a time.
We’re a team of designers, engineers, scientists and executives who share a common belief: that by integrating the digital and physical worlds, we can solve significant human problems. As pioneers who started creating AR VR for venues and mobile users in 2011, before it was a thing, we’ve patented new technologies, validated astonishing new user experiences, and have evolved highly efficient frameworks which others are only starting to figure out now. We invest in on-going R&D and take a human-centered, design thinking approach to developing products and solutions. The result? Our customers achieve better business outcomes. It’s that simple.
Work We’ve Done
We have worked with massive organizations like the City of Toronto and start ups seeking to build an MVP. We have delivered large-scale story based experiences at locations and utility apps that simplify complex tasks. While each project posed unique challenges, they all required us to successfully introduce users to new ways of experiencing a place.
Produce and trigger 8 site-specific immersive AR VR recreations and audio playbacks from the 200 year history Fort, across its 9 acres, to 100,000 plus annual visitors on mobile devices. Integrate a custom online booking and purchase solution with the customer’s internal system.
Mobile AR Gaming
Produce and deliver exciting location-based AR game experiences to mobile users at appropriate times and places through the course of their day by obtaining their consent to track and understand their daily movements.
Enable a mobile user to interact with and trigger content in a web based show playing on a TV, featuring game play, Skype-like voice chats with the show’s characters on the main screen, and interactive mixed reality interactions with characters who step out of the TV.
Help smartphone filmmakers makes better movies by using augmented reality mapping and measurements to ensure a scene is shot using the best angles, with optimal lenses and compositions, in the most efficient order, so that that the shots cut together seamlessly.